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Research > Research Reports

Research Reports

The FSRD ITB repository collect research reports, conducted by staffs. The manuscripts are available for access upon requests and granted permit by the respected authors/researchers. The abstracts are freely available and enlisted according to their date of publications.

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Please click the title to see the abstract and full paper.

  1. Dr. Dudy Wiyancoko (Program Riset dan Inovasi ITB 2013), 2015, Pengembangan Desain Produk Bambu dengan Penerapan Sistem EDS (Ecology-Diversity-Synergy)
    Extended Abstract: Riset ini bertujuan untuk mengembangkan lebih lanjut potensi material bambu untuk pengembangan desain produk kontemporer, bertolak dari sistem EDS (Ecology- Diversity-Synergy). Sistem ini dikenalkan dan dikembangkan oleh Departemen Ilmu Desain, Musashino Art University yang bekerjasama dengan EDS Laboratory di Gunma Jepang sebagai totalitas kegiatan yang harus ditempuh, mulai dari tahap pengondisian material, pemanfaatan teknologi pengawetan bambu, eksplorasi karakter material, hingga pengembangannya menjadi produk kreatif sesuai dengan kebutuhan hunian modern. Pada prinsipnya, sistem EDS ini merupakan kombinasi antara berbagai teknik tradisional dan modern Jepang dalam menghasilkan produk bambu kontemporer dengan kualitas tinggi. Sistem EDS mengutamakan penerapan kearifan lokal Jepang dalam mengembangkan desain produk modern, khususnya dalam hal: (a) teknik pengawetan bambu dengan metode pengasapan, (b) penerapan estetika wabi-sabi Jepang yang memusatkan perhatian pada karakter material (bukan sekedar tampilan luar produk) dalam penciptaan fungsi pakainya; dan (c) melaksanakan evaluasi desain produk dengan merapikan sistematika kerja, mencatat prosesnya, agar bisa diajarkan dan dipraktekkan seluas-luasnya kepada masyarakat. Dengan demikian masyarakat menjadi lebih produktif, dan mampu menghasilkan produk secara mandiri melalui material bambu. Dalam sistem EDS di Jepang, tahap pemanfaatan bambu secar integratif, mulai dari pengawetan hingga menjadi produk yang bisa dikembangkan tidak hanya oleh desainer melainkan masyarakat yang hidup di lingkungan tanaman bambu. Desain produk dibuat untuk mengondisikan agar anggota masyarakat menjadi produktif. Ketersediaan bilah bambu dan jenis anyaman merupakan faktor yang mutlak. Adapun unsur-unsur archetype yang harus diajarkan dan dikuasai masyarakat bambu, yaitu: Mat pattern (Gozame-gumi), Twill plaiting (Ajiro-ami), Hexagonal plaiting (Mutsume-ami), Square plaiting (Yotsume-ami), Triangle plaiting (Asanoha-kuzushi), Tightly peeled structure (Makibuchi), Widely peeled structure (Atebuchi), Radial patterned base (Kikuzoko).Dalam pengembangan menjadi produk fungsional kontemporer. tim peneliti menyelenggarakan kerja sama design workshop dengan Design Department, Musashino Art University, Jepang. Dari kolaborasi ini bambu diarahkan untuk diolah berdasarkan sifat dan karakter materialnya. Selain itu, produk fungsional kontemporer yang dinilai berhasil adalah yang memiliki pembaharuan gagasan di tingkat fungsi dan estetika, tingkat keterpakaian tinggi, dan memberi kesejahteraan yang berkelanjutan bagi masyarakatnya.

  2. Dr. Dudy Wiyancoko (Riset dan Inovasi ITB 2013), 2014, Riset Integratif Desain Produk Bambu: Penguatan Nilai Estetik dan Ekonomi Bambu sebagai Material Utama dalam Pengembangan Desain Produk Kontemporer
    Extended Abstract: PENDAHULUAN Bambu merupakan tanaman yang dekat dengan kehidupan masyarakat di Indonesia karena mudah dipelihara dan ketersediaannya berkelanjutan. Dengan sifat-sifat fisik khasnya yang kuat, ulet, lurus, keras, mudah dibentuk, dan ringan, bambu merupakan material alam yang potensial untuk dikembangkan menjadi berbagai produk keseharian. Melalui pengembangan desain, produk bambu perlu dikembangkan menjadi berbagai produk kontemporer yang inovatif.Pengembangan desain produk bambu kontemporer membutuhkan riset yang integratif dari hulu ke hilir, mulai dari studi tentang material, proses, dan kelayakannya sebagai bahan baku produksi. Kemudian berlanjut ke eksperimentasi teknis menjadi berbagai produk fungsional, hingga kemungkinannya untuk diproduksi masal oleh industri kecilmenengah di Indonesia. Atas pertimbangan tersebut, riset integratif ini dilaksanakan. TUJUAN Riset ini bertujuan mengembangkan material bambu sebagai material utama dalam pembuatan produk fungsional-kontemporer. Sebab sejauh ini bambu masih dipandang sebagai material penunjang konstruksi yang berkesan murah. METODOLOGI Riset integratif ini mencakup enam lingkup studi: 1. Studi aspek teknikal: penguasaan pengetahuan teknis-praktis dalam proses pengolahan bambu sebagai material bahan baku; 2. Studi aspek keberlanjutan bambu sebagai material: kajian eco-sustainability material bambu sebagai bahan baku produksi; 3. Studi aspek estetika dalam rancangan produk bambu: pengembangan produk fungsional-kontemporer berbahan baku bambu; 4. Studi aspek sistem kerja dan produksi produk bambu: kajian ergonomi kultural untuk produksi produk bambu di industri kecil-menengah; 5. Studi aspek manajemen produksi produk bambu: kajian manajemen produksi, pemasaran, dan promosi produksi produk bambu di industri kecil-menengah; 6. Studi aspek konsumsi produk bambu: kajian persepsi dan perilaku konsumen terhadap produk bambu kontemporer. Adapun teknis penelitian yang dilakukan adalah melalui eksplorasi material, pembuatan prototypes dan evaluasi kelayakannya terhadap pengguna. ANALISIS Analisis terhadap desain produk berbahan bambu bertumpu pada aspek bentuk, fungsi, dan kemanfaatannya dalam masyarakat kini. Dalam hal bentuk, bambu dapat terbangun menjadi suatu produk melalui pertimbangan: (a) bambu sebagai bidang; (b) bambu sebagai struktur dan (c) bambu sebagai tekstur/permukaan. Sebagai bidang, bambu dirancang melalui teknik anyaman, potong, sambungan (joint), dan laminasi (layering). Sebagai struktur, bambu berpeluang menjadi garis penopang tebal yang keras namun menjadi garis lengkung tipis yang lentur; dan sebagai permukaan, bambu menampilkan serat, ruas-ruas, dan titik-titik pori yang khas. Dalam hal fungsi, bambu menjadi berguna karena pertentangan karakter yang khas: keras namun lentur, kuat namun ringan, untuk dikembangkan menjadi produk alat bawa, peralatan makan, dan peralatan hunian (contoh: furnitur dan pelapis dinding atau lantai). Kemudian adanya ’kekopongan’ yang dapat be-resonansi (suara) di inti batangnya menjadikan bambu dimanfaatkan sebagai alat musik. Sedangkan dalam hal kemanfaatannya, desain produk bambu kontemporer menjadi bermanfaat bila memenuhi syarat kenyaman penggunaan, tingkat keterpakaian secara sosial budaya, dan penerimaan perseptual penggunanya. Dan yang menjadi kriteria dalam pengembangannya adalah secara semantik harus mampu merubah kesan dan penilaian pengguna di aspek fungsi dan estetika. Di aspek fungsi, sifat produk bambu yang awalnya berkesan “pendukung – temporer – terpakai di luar rumah” harus didesain menjadi “yang utama - tahan lama – terpakai dalam rumah”. Sedangkan di apek estetika, sifat produk yang tadinya berkesan “berserat kasar – kotor – kaku – dekoratif” harus dirubah menjadi kriteria desain yang kesan “berserat halus – bersih – lentur – fungsional”. Kriteria berupa susunan kata sifat ini digunakan menjadi variabel untuk merumuskan persepsi mayoritas pengguna HASIL PENELITIAN Penguatan nilai estetik dan ekonomi bambu dihasilkan melalui pengembangan desain dan sistem produksi yang baik. Kelemahan pengembangan desain produk bambu selama ini karena hanya berpusar di level tampilan visual bambu (gambar, toreh, warna) dengan teknis struktur yang apa adanya (rangkaian batang, anyaman). Padahal produk bambu kontemporer menuntut pembaharuan gagasan di level fungsi dan kecerdasan desainer yang tinggi untuk memanfaatkan kelenturan dan sifat ringannya bambu. Oleh karena itu pengembangan desain yang bertolak bukan dari ide pikiran dan verbal (brainstorming), melainkan sketsa teknis dan eksperimentasi material langsung (visual-storming) sangat perlu untuk dilakukan. Bertolak dari pengembangan riset sebelumnya dan pengembangannya melalui kerja sama “bamboo design workshop “dengan Musashino Art University, eksplorasi bambu ditekankan di tingkat fungsi dan struktur. Adapun gagasan baru di tingkat fungsi dan struktur ini adalah: (1) Bamboo veneers: Mengiris lapisan bambu sebagai pita (veneer), contoh: produk lampu. (2) Fiber-boo: Memadukan bambu dengan resin, untuk bidang kedap air. (3) Bamboo pressboard: Menumpuk lapisan bambu sebagai papan dengan teknik pres. (4) Coiled bamboo: Menggulung lapisan bambu untuk menjadi bidang bertekstur khas (5) Bamboo stripes: Menjadikan bambu sebagai bilah-bilah lentur untuk dirangkai secara geometris menjadi bidang atau bentuk kubah. (6) Flexible woven: Menganyam bilah tipis bambu secara lentu sehingga anyaman bisa dirapat maupun direnggangkan. Contoh: bantal bambu. (7) Flatpack bamboo product: Menjadikan produk bambu yang bisa dirangkai-lepas (knockdown) dan disimpan kembali menjadi lembar papan. Contoh: flatpack furniture.

  3. Dr. Ruly Darmawan, M.Sn. (Research Grant - ITB Development Project III (JICA)), 2014, Techno-Aesthetic: Study on Technology and Its Implication to the Object and the Way of Expression
    Extended Abstract: Background Human being is always trying to build his own world. In that world, human lives as being or becoming. In this case, the world becomes an expression that loaded with value, such as social, culture, and artistic. When do this expression, one will use tools (or technology) as a supporting device. The mutual relationship between man and tools is not a mere functional. There is a normative dimension within. The relation does not also mean that man uses technology. In fact, technology has also an opportunity in ‘using’ man. At that time, the resulted work and the way of expressing idea is not merely a manifestation of man’s imagination. There is an obvious influenced from the technology that takes part and exists significantly. Hence, it can be understood that what is being externalized is the aspect so called Logos. Man and technology are different in essential. However, they can be inseparable existentially. This Logos has combined them together. Accordingly, the resulted work of this cooperative action is a syncretism of both and not a version of one entity. In other words, the work resulted from technocultural process will have a specific quality of expression. In relation to the issue of contemporary aesthetic, this work has a potential in creating a certain point of view towards its own aesthetic. If this is a kind of technocultural work, then the question will be on the existence of techno-aesthetic respectively. If this exists, then it will be an idea on the form of aesthetics that can be discussed before it can enrich the discourse of contemporary aesthetic. Methodology This research employs theoretical approach. There are discussions and literature studies that have been undertaken to accomplish the research objectives. The field observation has been undertaken as a triangulation effort in conforming the research ideas to the current expression of contemporary works, such as art, design, and technological devices. Discussion and Result From the discussion, there are some ideas that confirm that technology affects the way of people in expressing their ideas. People create works based on the latent-telic of technology. Technology seems to inspire the people and tells them what to do. Accordingly, a map regarding this issue on techno-aesthetic can be drawn. It begins with a study of phenomenon of technology usage and some alternative understanding that can be gained thereof. What have been concluded from these discussion and literature study is about techno-aesthetic. This is not quite a new term but it can enlighten the vision about the ever-changing contemporary thinking on “the good”, “the truth”, and “the beauty”.

  4. Hafiz Aziz Ahmad, Ph.D. (Program Riset dan Inovasi KK ITB), 2014, Ramayana Visual Language: Comparative Studies on Relief and Manuscript in Jawa, Bali, Thailand and Kamboja
    Extended Abstract: Introduction Ramayana epic is a popular story told by mouth to mouth (or ‘tongue language’ as opposed to ‘written language’) in South East Asia, especially for people in Java, Bali, Thailand and Cambodia whose have strong-based Hindu beliefs. This kind of story then underwent various transformations into the form of visual storytelling, such as temple reliefs, murals and manuscripts. Through this transformation process, we could indicate the differences in the visual grammar and vocabularies, since the local cultures and contexts would inflict its strong influences. The main challenge in understanding the messages told through these kinds of visual artefacts lies on the fact that the people who developed these visual languages or their successors were long gone or their culture had become extinct, while the method of visual communication that had been developed through these artefacts possessed such strong characteristic. Therefore the effort in documenting the artefacts then analyzing the visual messages contained through them is needed, especially in the field of Visual Language or Bahasa Rupa. The understandings of these tradition-based methods of communication will enrich the field of visual communication, especially in Indonesia and South East Asia. Ramayana story became the research focus because while it originally derived from the same ‘mother’ (Ramayana verse from India), but the transformation in the visual storytelling among South East Asia regions has created various method of visual language. It occurred that the local traditions that were not too accustomed to written language brought different development and characteristics in their visual languages. The research aims to further analyze the pattern of various traditional visual storytellings which could benefit in developing communication method for those unaccustomed to written language while having a strong visual language culture. The second aim is to develop comprehensive visual databases of various visual storytelling of Ramayana from different cultural contexts within South East Asia. Innovation and Research Objectives The research is focused on the Ramayana story in its visual storytelling forms and how to understand the visual storytelling process from its creators, by analyzing the related visual artefacts using the method of visual language or Bahasa Rupa. In this stage of research, the initial focus is on Ramayana story told through the reliefs of ancient temples, notably the Prambanan, Indonesia and Angkor Wat, Cambodia. In the research progress, however, it is discovered the difficulties to find sufficient visual data bases of the Ramayana reliefs from both temples that could be analyzed using Bahasa Rupa method. To read and understand the visual storytelling from these reliefs need a specific visual forms, which include the whole story panels. Therefore, the research focus then is shifted to create comprehensive documentation of Ramayana reliefs from Prambanan temple complex. The results for the documentation process then will be further analyzed to create Visual Dictionary of Ramayana story told using the Bahasa Rupa method. Research Objectives 1. To create comprehensive visual data base of the Ramayana story from the Siwa and Brahma temples of Prambanan complex. 2. To analyze the Ramayana story from the Prambanan temple complex reliefs through Bahasa Rupa method. 3. To understand the visual messages represented through the reliefs that could reflect the creators’ thinking pattern and tradition. Research Methodology The research consists of two stages: documentation stage and analyzing/reading stage. Documentation stage is carried out on site, taking the 72 panels of Ramayana story from the Siwa and Brahma temples, Prambanan. The documentation process took the whole scenery of every panel, with every frame taken from fixed range and height from the relief. Each frame taken from one panel then is combined together to depict one complete scenery of the panel. Analyzing/reading stage. The visual from each panels then is analyzed using Bahasa Rupa method: (1) Analyzing the panel as a whole; (2) Deciding the reading flow of the panel; (3) Deciding on the number of scene depicted in each panel; (4) Describing each scene and what is happening within the scene; (5) Describing in details of what is happening within the scene; (6) Describing the images and sub-images and how they relate to each other; (7) Combining each story details into one big picture that tells a complete story. Discussions 1. Analyzing visual artefacts using Bahasa Rupa method requires specific form (which has to include the whole story panels of each panel/frame) to enable objectivity in reading thevisual. This resulted that the available and existing visual databases of reliefs from Prambanan dan Angkor Wat are not sufficient to produce comprehensive result. 2. The limitation of visual databases resulted the inability to make comparative study between visual storytelling of Ramayana story from Prambanan and Angkor Wat temples. Therefore, the focus of research objectives was then shifted to create comprehensive documentation of 72 panels of Ramayana story from the Prambanan complex. 3. The visual of each of 72 panels then is traced with outlines to produce clearer description from each panel. These steps also benefit to visualize each panel in great details, to help the ‘reading’ process afterwards. 6. LIST OF RESEARCH OUTPUT 1. Research Report 2. Visual Book on Ramayana Story told through Reliefs of Prambanan Complex Temple 3. Journal and conference papers (in progress/submission process): a. Wimba: Journal of Visual Communication Design (writing process) b. Tawarikh International Journal (writing process) c. Artepolis International Conference 2014 (writing process) d. National Conference on Information System/KNSI 2014 (writing process)

  5. Dr. Ruly Darmawan, M.Sn. (Program Riset dan Inovasi KK-ITB), 2014, Designing Windows for Residential Building through Material and System Explorations by Using Laminated Bamboo
    Extended Abstract: Background The windows made from bamboo have a good aesthetical value. It also exists as a cultural heritage that can be found in traditional architecture and some vernacular building in Indonesia. Today, the rapid development of building construction urges the strategic way of designing that meets the market demand. For consumers, the usage of windows made from bamboo materials still unpopular. It is because the design appears to be traditional and far from modern design trend. However, there is a huge difference when bamboos are developed into laminated sheet. The laminated bamboos are more admired and have been used in some products as same artistic additional elements. In this sense, this high level of market acceptance to the laminated bamboo can be an advantageous entry point, especially, for the further development and innovation. Based on the data and observations, the development of laminated bamboo for windows in some residential buildings is still not satisfying. There are some products that are not well-designed and unpleasing finishing appearance. Further, the technology for this laminated bamboo development is far from sophisticated. Some craftsmen are using very basic tools in producing poor laminated bamboo. Nevertheless, this is the chance for undertaking research on specific product of laminated bamboo in order to find better technology for future development and innovation. Methodology This research employs experimental approach. In this sense, the research tries to develop a real and objective product. Before producing the product, the research begins with interview and literature study. All collected data are reviewed and developed into some technical constraints. These constraints are needed for product experiments as well as developments. The results are prototypes of windows and system that inherent therein. The prototypes are then reviewed in several evaluation processes, including its market potential. The reviewed products and system are documented and the results are rewritten for publication. Discussion and Result From the research, there are some obstacles in developing windows using laminated bamboo. The most obstacles are from technicality of production and installation. However, there are opportunities in developing the windows design by applying the technicality than implemented in other laminated bamboo products. These opportunities are actually helped in determining the technical problem that may occurred in several developmental process for any laminated bamboo products. In this case, the system can also adopted from other laminated bamboo products in order to obtain better technical system that can be produced by craftsmen.

  6. Dr. Ratna Panggabean, M.Sn (Program Riset dan Inovasi ITB 2013), 2014, Natural Color Dyes For Small Scale Industries. Case Study: Weaving Craft In Seraya Village Karangasem , Bali
    Extended Abstract: Pendahuluan Teknologi pewarnaan dengan menggunakan pewarna alam di Indonesia telah dimiliki sebagai warisan budaya bangsa, namun demikian seiring dengan masuknya pewarna sintetis dari negara-negara maju lambat laun cara-cara pewarnaan tersebut ditinggalkan dengan berbagai pertimbangan praktis, sehingga semakin sedikit masyarakat yang faham akan keunggulan dari pewarnaan alam tersebut. Dewasa ini seiring dengan kesadaran masyarakat global akan pentingnya melakukan penyelamatan lingkungan, serta apresiasi yang besar terhadap nilai-nilai kearifan lokal dan budaya masyarakat tertentu, membuka peluang bagi berkembangnya penggunaan material alam. Produk-produk yang dinilai ramah lingkungan atau sustainable produk menarik minat banyak konsumen, diantaranya adalah produk tekstil dengan pewarna alam. Ini merupakan peluang yang sangat positif. Peluang tersebut penting untuk direspon dalam rangka pelestarian budaya bangsa sekaligus sebagai upaya peningkatan pendapatan bagi para pelaku usaha tekstil, khususnya bagi pengusaha dalam skup usaha kecil menengah. Desa Seraya merupakan terletak di bagian Timur pulau Bali, kontur tanahnya berbukit-bukit, letaknya jauh dari pantai Amed. Lokasi yang sulit dijangkau membuat nama Seraya jarang dikenal. Tanah di daerah ini tidak begitu subur, berpasir dan berbatu, sehingga sebagian masyarakatnya mengandalkan mata pencaharian sebagai nelayan. Karena kondisi tanah yang demikian maka hanya sebagian kecil masyarakatnya bermatapencaharian bercocok tanam. Sementara para ibu di daerah tersebut melakukan kegiatan pertenunan dengan menggunakan alat tenun tradisional. Selain untuk memenuhi kebutuhan akan kain-kain ritual, mereka pun membuat kain-kain untuk ditawarkan kepada para wisatawan di daerah lain. Pertenunan kain tradisional di daerah Seraya dan sekitarnya baru sebagian kecil masyarakat penenunnya yang telah berupaya kembali menggunakan zat pewarna alam dalam proses produksinya. Untuk menerapkan penggunaan pewarna alam terdapat berbagai permasalahan, antara lain keterbatasan dalam hal teknologi, pengetahuan tentang cara pengolahan untuk menghasilkan rentang warna yang beragam dengan kualitas warna yang baik. Selain itu adanya keterbatasan pemahaman tentang karakter material dan persyaratan sebuah produk yang berkualitas, desain yang baik dan diminati pasar luas juga menjadi kendala yang dihadapi para pengrajin kain tenun tradisional di daerah tersebut. Untuk itu perlu dilakukan penelitian lebih lanjut melalui penggalian potensi sumber daya alam, dalam hal ini keanekaragaman tumbuhan yang mampu menghasilkan zat pewarna alam yang ada di daerah sekitar masyarakat penenun. Selain itu melalui eksplorasi material dan pengembangannya untuk menggali lebih jauh dan mengoptimalkan kualitas zat pewarna alam, sehingga dapat menghasilkan rentang warna yang lebih kompleks, kekuatan tahan luntur yang lebih baik, serta penerapannya kedalam produk tekstil yang kreatif dan kompetitif. Hal ini perlu didukung oleh pihak-pihak yang memiliki kompetensi dibidang-bidang tersebut, dalam hal ini melalui penelitian ini tim dari Program Studi Kriya Fakultas Seni Rupa dan Desain-ITB akan mencoba memecahkan masalah-masalah tersebut. Dengan program ini diharapkan dapat membantu kesejahteraan masyarakat pengrajin di lingkungan masyarakat tersebut, dan dapat dijadikan model pengembangan produk kreatif berbahan serat dan pewarna alam, sekaligus sebagai salah satu alternatif pemecahan masalah lingkungan. Tujuan riset/inovasi Penelitian ini bertujuan untuk: - mengoptimalkan pemanfaatan pewarna alam untuk produk tekstil dan mengembangkannya kedalam produk tekstil dengan melakukan eksplorasi kreatif. - Referensi bagi program pengembangan iptek di bidang material, khususnya pewarna alam di Indonesia. - Referensi bagi kajian ilmu budaya material Indonesia, sehingga dapat digunakan oleh berbagai kalangan yang bergerak di bidang pertekstilan dan para akademisi di ranah ke senirupaan pada khususnya. METODOLOGI 1. Metode Pengumpulan Data a. Data Observasi, hasil pengamatan pada berbagai material pewarna alam yang dapat diterapkan pada produk tekstil, dan potensi keterampilan masyarakat penenun di daerah sasaran. b. Data Literatur, penelusuran secara literatur dalam budidaya pengolahan material alam, baik itu berbagai jenis pewarna alam dari tumbuhan dan serat alam (serat selulosa dan proteina) sebagai media penyerapannya yang menghasilkan produk fungsional c. Wawancara & Focus Group Discussion (FGD), wawancara merupakan proses penelusuran informasi pada narasumber yang dianggap memiliki keahlian atau pengetahuan akan pengolahan pewarna alam yang dapat diterapkan pada produk tekstil. FGD akan dilakukan sebagai proses evaluasi atas proses penelusuran, pengembangan dan pengoptimalisasian penggunaan pewarna alam pada produk akhir. 2. Metode Analisis Menggunakan metode analisis konten dengan kajian secara teoritis (berdasarkan studi literatur maupun wawancara dengan pakar) maupun kajian pragmatis (berdasarkan studi observasi lapangan) agar dapat memunculkan sebuah konsep eksplorasi serat dan pewarna alam yang dapat menghasilkan produk ekonomi kreatif. 3. Workshop dan eksperimentasi - Melakukan eksperimen pencelupan dengan menggunakan serat alam sebagai media penyerapan pewarna alam, dengan berbagai metoda sehingga diperoleh hasil yang optimal, antara lain: rentang warna yang lebih kompleks dan bervariatif, serta ketahanan luntur yang baik. - Pengujian kualitas skala lab.hasil pencelupan dari sumber pewarna alam daerah sasaran. - Melakukan kajian secara evaluatif sebagai bahan bagi penelitian dan pengembangan. Luaran yang dicapai: - Target Jangka Pendek/ tahun pertama (2013), penggalian potensi sumber daya alam yang berupa keanekaragaman tumbuhan yang dapat menghasilkan zat pewarna alam melalui pendataan, pendokumentasian, dan eksperimen pengolahan tumbuh-tumbuhan yang terdapat disekitar masyarakat penenun untuk dijadikan zat pewarna alam, sehingga dapat dimanfaatkan secara optimal oleh masyarakat penenun kain di daerah setempat. Pendekatan ilmu desain dan kriya untuk memberikan nilai tambah dengan menciptakan alternatif produk inovatif. - Luaran yang dicapai: berupa tabulasi sample-sample hasil pewarnaan alam. Tidak hanya sekedar dapat menghasilkan warna-warna pokok, tapi juga mengeksplorasi berbagai metoda pencelupan sehingga dihasilkan rentang warna yang beragam yang sebelumnya belum diperoleh oleh masyarakat penenun. Hal ini kemudian akan berdampak pada kualitas tekstilnya. Target Jangka Menengah (2014): menghasilkan rumusan metode eksplorasi dan juga produksi yang efektif dan tepat guna dalam pertenunan dengan pewarna alam, berikut desian-desain tenun yang beragam yang diminati oleh masyarakat konsumen secara luas. - Target Jangka Panjang (2015): mengembangkan hingga skala Industri Kecil dan Menegah dan mampu beroperasi secara kontinyu dan efektif, publikasi ilmiah, menjalin kerjasama dengan berbagai stakeholder, serta terus mengembangkan dan menyempurnakan hasil penelitian.

  7. Dian Widiawati, S.Sn, M.Sn (Program Riset dan Inovasi ITB Tahun 2013), 2014, Natural Colorant (Engobe) Innovation on Color and Texture for Ceramic Craft Product
    Extended Abstract: The necessity of the application of local raw materials and natural dyes in the process of making ceramics, especially in the decoration, which is implemented in the modeling industry partners to reduce the price of ceramic production. The application of this material is based on the condition of the Plered ceramic craft industry where craftsmen had objected to the cost of production of ceramic glaze and paint with dyes. The method used is experiment with natural dyes independent variable (Engobe) were treated in this study hias.Hasil ceramics exhibit a range of innovative colors and textures on Plered ceramic craft products to improve the quality and price of local ceramics. Keywords: decorative ceramics, exploration, engobe, Plered

  8. Drs. Prabu Wardono, M.Des. (Pegabdian Kepada Masyarakat ITB 2013), 2014, Development of Sitting Facility Design from Waste Fabric Material as Diversification of Products produced by Rug Craftsmen for Marketing and Business
    Extended Abstract: This program was proposed based on the author’s observation and experience in looking at how a small-scale industry develops, especially those who make use of waste fabrics to produce door mats. Although it seems that these products are always on sale in stores and people also respond to them positively, the author considered that waste fabrics may also be potential for making another products, which offer better profit. The first idea that comes to the author’s mind was to use them as material for making sitting facilities. In fact, weaving fabrics are relevant to be used as seat pad and back rest. From referencing the author also found that waste fabrics have also been used as material for that purpose, at least one case found in Italy, practiced by Andrea Brena, who use weaving waste fabrics for making a simple easy chair with steel frame. Therefore, the author were optimistic and confidently proposed this program and hoped that the use of waste fabric as material for making sitting facilities may give hope to doormat craftsmen to gain better benefit. Method used in this project was to explore the characteristic of chair frame in relation to weaving technique of fabric, in order to define the chair design appropriate for the use of waste fabric. Exploration of weaving technique and pattern was also done to consider the best application of waste fabric for furniture design. The result of this program is three designs of chair using three kinds of material including rattan, pine wood and rod steel. Three chair prototypes based on the designs previously prepared and the application of waste fabric to these chairs. Promotion of these chairs to the door mat craftsmen to introduce how waste fabrics are woven to the chairs, and look how they learn and respond to a possible order of those kind of furniture.

  9. Drs. Widihardjo, M.Sn (Pengabdian Kepada Masyarakat ITB 2013), 2014, Green Kitchen Concept Implementation on Folksy House Kitchen in Bandung
    Extended Abstract: Cooking activity is one of main and also complex activity which held on a house, therefore cooking activity needs special areas/room. As one of the vital space in residential, kitchen design needs to consider a balanced relationship between the human-space-ecological environment so as to create a good and healthy environment, given the activity of cooking often "produce" pollution, whether it be the smoke from the fire stove, rest/piece food, waste water, waste packaging, etc.. To reduce the adverse effects resulting from cooking, many efforts have been carried out, one of them by implementing green lifestyle and the concept of zero waste management. Notion of zero waste is a movement in terms of waste management which aims to redesign a comprehensive system approach for workflow resource utilization or materials for production (Nurlambang, et al. 2001). In principle, zero waste can be understood as an effort to maximize the recycling system and minimize waste. By using the principle reduse-Reuse-Recycle (3R) in zero waste management, all the waste is not expected to be "useless junk". This is a great first step for the purpose of minimizing the production of household waste that is the key problem areas of cleanliness, due to excess household waste, especially in densely populated areas. Through an understanding of the concept of waste management kitchen, cooking activity is expected to be cleaner and healthier.

  10. Nedina Sari, Dra., M.Sn (Pengabdian Kepada Masyarakat ITB 2013), 2014, Design Development of Hajj Bag by Applying Efficient Production System on Production Subsidiaries at Bandung and Its Surrounding
    Extended Abstract: Actually, most of small scale enterprises in Indonesia are qualified in production skill but due to bad in management and marketing strategy causes they couldn't bear the good quality products. Small scale bag industries in Bandung for instance, the result of their production are very good. It is proven by their capability in producing branded bag such as Alto, Tracker, and Spark, however only as subsidiaries or sewing worker. Government has tried to develop them by doing some management and marketing training, but actually, it is only temporary solution. According to a worker in Garut, actually, they also need to develop diverse products other than order from their principal, continuing research and development support, distribution channel to the higher segment so that they can manage their product, brand and selling by themselves, not only as a worker. One of them is a bag producers called Hajbag. Before, it was one the student work of assistant lecturer in Product Design Department ITB. This bag is designed with special feature including compartments for hajj (Islamic pilgrim) purpose. Since the user of this bag is mostly elderly people, unisex, and high-end segment so this bag uses high quality material such as Torin, Taslan, and Cordura. Compared to the existed hajj bag, this bag mostly transparent to be easily when being checked by security in Nabawi mosque, has organizer and a footwear pouch. Now, this bag is being developed and produced limitedly in a small workshop at Jl. Bangbayang Regol 14/157c Bandung, about 2 km far from ITB campus.In 2014, as the beginning, Hajbag plans to produce 1500 pieces bag. For this matter, it needs support from some other small producers that have sufficient production capacity and good quality assurance. Hajbag decides to cooperate with bag workers in Kopo-Bandung and Cibatu-Garut. Of course, to develop an experimental bag to become mass product bag needs some requirements including designs, production equipment, production planning, patterns, materials, branding, marketing strategy, and budgeting. Thus, ITB, especially Product Design department, proposes to support Hajbag by this community development program to realize its plan. The method that is used in this program is empowering Hajbag by supervising its design, production and branding strategy process. At the design process step, ITBteam helps Hajbag to design 5 product varians from sketch, model to prototypes as development of existed experimental bag. Besides, for commercial purpose, Hajbag must has its brand strategy so ITB team designs Kauman logo including its application. Then, in order to protect its intelectual property (IP) rights, Hajbag industrial design and brand have to be registered in Ditjen HaKI. As long as waiting the IP certificates issued, Hajbag prepares mas production test by producing 24 pieces bag in each design. So, totally, Hajbag produce 120 pieces bag. After 120 bags ready, the next step is market testing. It starts by making promotion media such as product photography, printed catalogue, flyer, banner. Then advertise products at national magazine-Aulia October 2013 and register a hosting and homepage domain called www.tashaji.com, and finally release the products in a national expo The 3rd Umra-Hajj and Islamic Tourism at JX Expo Surabaya, 11-17 December 2013. As the result, by advertising Hajbag on Aulia magazine, 24 persons called Hajbag and requested catalogues, however they didn't buy yet. The retail sales from exhibition and social media is starting to come up however still less than 100 pieces. Mean while, a CSR program of goverment bank, BNI, offer a grant called BNI Mitra Kampus and soft loan called PKBL-BNI. Besides, BNI also linked Hajbag to Rabbani, a national branded retail of moslem fashion. Rabbani offer a cooperation as a Hajbag's national distribution channel. This cooperation was signed on October 2013 until October 2014 as a first year trial.

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